Slay the Spire II is generating minimal audience momentum with only 4,556 Twitch viewers and a 29/1000 attention score, indicating the market is already saturated or interest has plateaued post-launch—creators jumping in now would be competing for scraps rather than riding growth. Unless you're targeting the hardcore deck-building niche or have an existing audience in strategy games, the 0 momentum and stable (flat) trend suggest this isn't a window of opportunity for discoverability.